Letter From Nashville — Promoting the Idea that Great Teaching is Possible — While Deploying an Exit Ticket — Part 8
Avoid the habit of assuming, just because you “covered” something, that that is enough. Whatever else student-centered-ness might mean, at the very least, we should all be able to agree that it means seeking tangible proof of what the kids are getting out of what you are doing.
Adverbs of Frequency Activity Module. Worksheet and Board Game.
Here's a quick lesson plan that aims to give students a chance to ask and answer questions using frequency adverbs.
FRAMING PAIR AND GROUP WORK (GAMIFICATION): THE CHRIS-ROGER TEMPLATE
In spite of what the term might suggest, gamification is not fundamentally about fun. Gamifying a classroom activity can, as a side effect, make the activity fun, the point is to create a sense of purpose and urgency around activities which would otherwise be open-ended. For this blog post, I am going to present an Activity Module that I think is an excellent example of gamification.
Family/Relationships Activity Module
This lesson, incorporating the popular Japanese animated series' "Sazae San", is a great way to teach family & relationships vocabulary as well as a variety of related structures.
Mini Presentation Lesson “My Holiday”
This lesson is a short, simple speaking task for junior-high students. Students listen to a sample speech about a trip taken by their teacher, then make a similar speech in front of their classmates.
Activity Module: Teaching Gerunds and Infinitives
The lesson aims to introduce and practice infinitives and gerunds by introducing common phrasal verb and other common collocations.