Video Literacy — Scorsese Interview
Here, Martin Scorsese is eloquent in discussing the importance of film literacy but I want to take what he says about film literacy a bit further.
FRAMING PAIR AND GROUP WORK (GAMIFICATION): THE CHRIS-ROGER TEMPLATE
In spite of what the term might suggest, gamification is not fundamentally about fun. Gamifying a classroom activity can, as a side effect, make the activity fun, the point is to create a sense of purpose and urgency around activities which would otherwise be open-ended. For this blog post, I am going to present an Activity Module that I think is an excellent example of gamification.